• Descaling instead of scaling: Why scaled agility should simplify the organization.

    Both are formed by a charter: the Scrum Guide. Or organization-specific adaptations… In Scrum (about) seven development team members work together with a Product Owner (PO) and a Scrum Master (ScM). A PO and a ScM can work with more than one team. Let us assume with four teams. Experience shows that there are some factors that can influence this ratio towards more teams.

  • Certified Scrum Product Owner Training (CSPO)

    Material zur Product Owner Schulung Als Teilnehmer erhältst du eine Teilnehmertasche (in Präsenz) oder eine Teilnehmerbox (remote) mit den folgenden Materialien: Ultimative Scrum Guide als Nachschlagewerk, ein Scrum Poster für den Überblick,ein Scrum Kompakt zum schnellen Nachschauenein Planning Poker Set.Nach der Product Owner Schulung bist du damit noch besser in der Lage, die Theorie in die Praxis

  • Agile Myths: Agility equals Scrum?!?

    However, it has proven itself in practice, and so it was included in the Scrum Guide. Around the agile frameworks there is a – very broad – set of (agile) working techniques. Techniques can be used, exchanged or adapted more or less arbitrarily within agile frameworks.

  • Improving your Scrum with Kanban? You can do it.

    Often we then still find people with the titles “Scrum Master” and “Product Owner”, events are held more irregularly and less and less according to the idea of the Scrum Guide, sprints get out of sync more and more often because the customer, the market, the situation requires it.

  • A tricky slide about Story Points and Capacity in SAFe® – and how to get it right.

    This is based on several assumptions: The length of an Iteration/Sprint is 2 weeks (which leaves us with 10 working days); 10% of our time is spent on Iteration/Sprint events (as suggested in the Scrum Guide); 10% of our time is spent on Product Backlog Refinement (as suggested in earlier versions of the Scrum Guide); Our reference Story, which represents “1” Story Point, takes about half a day to

  • Estimation with Normalized Story Points? Really?

    It cannot be emphasized enough that this algorithm is only a guide to find the size ‘1’ Story at the beginning. The reference is the Story found, not a person day. Story Points have a relationship to effort that changes over time. Many people have come to understand that ‘normalized Story Points’ means that one Story Point equals an ideal person day of effort. This is wrong.

  • Zusammenarbeit mit Externen – zwischen Kontext und Kontrolle

    Ich stütze mich hier auf eine Beschreibung, die auf den Scrum-Guide zurück zu beziehen ist und die wir in unseren Trainings nutzen. Scrum Product Goal Von der Vision zu den Themen der Umsetzung Die einzelnen Argumente in dem Bild bedürfen kaum einer Ergänzung, stattdessen fokussiere ich mich darauf, aufzuzeigen, wie das mit der oben genannten Vision funktioniert hat.

  • How to masterfully screw up your SAFe implementation

    How to safely fail your SAFe implementation The following non-recommendations are very much in the style of Watzlawick’s “Guide to Unhappiness”. What is failure and what is success is often subjective, as is this entire article. Rarely are there collectively objectified metrics that precisely define success or failure.

  • Map of Change – Orientation Aid for Change Management

    Despite this, the path is still very difficult to travel on and many people stray from the path without a guide whom they can take along from Change Base Camp – the sinister reputation of the Bleak Forest is simply too mighty.

  • Agile Estimation in SAFe: Debunking Myths and Clarifying Practices

    It cannot be emphasized enough that this is only a guide to find the size “1” Story. The reference is the Story found, not the person-day, and certainly not an “ideal” person-day (there is no such thing in SAFe). If you prefer a different heuristic for finding the size 1 Story, feel free to use it. Teams can agree on any way to find that “1” as long as it produces a reference Story.